A global pandemic didn’t prevent 166 collegiate esports teams from competing in the Collegiate Rocket League Spring Showdown. MSOE Esports Club’s Rocket League team earned 11th place in the international tournament in which 166 colleges and universities participated.  

Congratulations to Cameron Fisher, computer science major; Connor Kapczynski, electrical engineering major; and Gabriel Olaciregui, mechanical engineering major.  

Their record was:

  • 2-1 against Purdue (Win)
  • 1-2 against Penn State (Loss)
  • 2-0 against Édouard-Montpetit College (Win)
  • 2-0 against Fred J. Page School (Win) 2-0 against Georgia Tech (Win)
  • 0-2 against Durham College (Loss)  

Esports leagues are structured much like basketball, hockey or any other traditional sport. And just like other extracurricular activities—especially those that are team based—esports is another way to help students develop their soft skills. At MSOE, esports is a club sport and teams will scrimmage and compete against colleges nationwide in sanctioned tournaments for major video games such as League of Legends, Hearthstone, Dota 2, Overwatch, Rocket League and Super Smash Bros. Because it is a club sport, MSOE’s regulate student eligibility and participation.